88/sec right now and it doesn't seem to be used for as many things compared to science. Jun 21, 2021. 100 units of iron per 1 unit of steel). Each ship increases the chance to get titanium from a successful trade by 0. The more spheres you get, the more stuff you have post-reset. Did you just unlock the ships, or did you actually build them? Do you mean zebras as a trading partner or as a resource? For trading, you need to send out explorers while owning trade ships. At this point, I have 4 sciences to unlock next: AI Bases, Adv AM Reactor, Relic Station, and Void Aspiration. They didn't say their name. With 16-17 ships you receive 2 titanium each succesful trade. Developed by Dmitrii Popov, Kittens Game is a Strategy game with a content rating of 4+. If you add another 100 ships, you still only have 1 ship working and 199 ships idling. Trade ships unlock the ability to trade with zebras. Anyway, it seems that trading is useful mainly in Iron Will. Visit TSSAA. For this reason i reset after the "ships" stage when i trade a ton of gold for iron/titanium. difference between zoogeography and behavioural ecologyOnce you get significant fur and ivory income from hunting and/or mints, you can drop down to 8 kittens. They're the only ones (to my knowledge) that are affected at all by trade ships other than being required to unlock a race (e. Utopia Project. That's really up to you. Compendium takes science also. 11. 05 ) Merchant - boost to trading ( tradeRatio += 0. They are not affected by some production bonuses. Calciners are easily the single biggest choke point in my games right now. That, coupled with how you need ships to unlock zebras should lead you, at least eventually to the conclusion that you get titanium from zebras. 622 1 1 gold. and Rose W. Cost. In Kittens Game, the hover text (using "Theme by Kida") for festivals looks like the following: Hold a cultural festival to make your kittens happy. That's 20 times crafting tradeships, and probably almost doubles the number of starcharts you need for the entire run. Everyone. Business, Economics, and Finance. It makes it pretty easy to buy up a lot of ships. Once. Unfortunately, the only way I know of obtaining it is to trade with. This said, I recommend using your first few scraps of zebra titanium to build a calciner, then use calciner titanium for 3 or 4 calciners, use that titanium to get the early upgrades, and then only start building the massive fleet of ships. 2 Answers. Without Trade Ships, I have no way of acquiring Titanium. That's really up to you. Best 30 Public Schools in Elberta, AL with Reviews - YP. Then grab geodesy and back for 250-300 ships. Observatories increase the chance that there will be an event by +0. If you have no problems getting coal but frequently run out of wood, then no, it's not worth it. Considering maximum hostility (no caravanserai), this is 10. I'm kinda drowning in planks and starcharts (just made it to space, woo!), and apparently you need 200 of them to make a single tanker (oil seems useless, until you get to space,. Yes observatory should be the priority at this stage because you would want starchart to keep coming. 9. v 1. 50 minerals and 0. Workshops-- are these maxed? More workshops means more items per craft Observatories-- these help you get star charts to build trade ships faster. Kittens Game by bloodrizer is a text-based semi-idle incremental village management simulation browser game. Is this because at the start of the…Kittens love to laze around in the sun, after all. Ship - Maritime, Navigation, Exploration: Surviving clay tablets and containers record the use of waterborne vessels as early as 4000 bce. Compendiums are crafted from many manuscripts. Titanium upgrades appear long before you can get them also. 99. 570 titanium. First of all, blueprint is a fixed "10% chance per trade to get 1 blueprint" with any trade partner and it is not increased by tradepost or ship. Faith reset. 9. Not due to inappropriate material, but it requires higher problem solving on the fly. 9. Combined with at least 13 trade posts to get over a total of 100% rare resource usage reduction, it may be possible. I've just started playing through the Kittens game by bloodrizer, and intend to post my saved games here. Here are my questions: 1. 2 (15 aug 2020) Major: Minor: * Added an option for the scientific notation (Cirn09) * Shark embassies scaling was reduced from 5-5-5 to 5-3-1 v 1. Chronospheres can also be upgraded. Also at the same time building up uranium through plant crackers and general boosters, including getting as many magnetos and reactors as you possibly can. level 2 tradepost: demand 96 - 4% = 92. (Unless you trade the Spiders for steel, I'm not sure. You can skip Ecology, Metaphysics, Cryptotheology, Drama, and Biology. Each day consists of 10 ticks, meaning 1 day passes every 2 seconds. As you lose catnip effects don't forget to transfer more kittens to farming to pick up the slack. There are two ways of obtaining time crystals within Kitten's Game. 4 subreddit Hi all, It was a while since I posted the last update. Kittens Game. Trade ships say that they will increase the chance of getting certain rare resources. Rule 3: Keep your kittens happy and well-fed. But there may be game code preventing this from working or like the top post above shows, there are diminishing returns to the rare resource reduction but I'm not sure if that. This will reset the building count to 0 (not replaced). They increase harbor capacity, and can be used to discover new civilizations. It was tested on 5 gate jumps for each. Then make as many ships as you can stand to make. so you can craft lots of trade ships for titanium and to easier get enough for Geodesy and the space stuff. Engineers. At this point, I have 4 sciences to unlock next: AI Bases, Adv AM Reactor, Relic Station, and Void Aspiration. Just missing science cap to keep progressing, i'm at 2k compendiums. Boats are still vital aids to movement, even those little changed in form during that 6,000-year history. ago 99. wait till the 1st of Januar. How do I unlock Zebras? I already have trade ships. Karma gives +10% happiness for having it, and 1% happiness ( provides 1% production value increase ) for each point of karma as well. As opposed to Amphitheatre 0. Then make a bunch of Observatories to get starcharts. 1 (18 july 2020) Major: * Fix per-tick resources that were not gained if offline progression is performed during a Temporal Paradox * Make gamma the new mainline * Make engineers work during time. In my current run I have 233 tradeposts, 64 energy, and getting about 2. 243 is the magic number for trading (assuming the snobs trade with you at all), but each ship gives you slightly more titanium per trade. Minor Bug in trade gains. It's been a while since I was at that stage of the game, but I remember having only about 120 or so trade ships when I reset with this method. 99) Engineer - boost to crafting ( craftRatio += 0. In the case of ships you 'get' 2% more capacity per ship. ago. Calciners do produce titanium, but only very small amounts. Improve this question. AutoClickers. XenosHg • 2 yr. State Street Orem, UT 84097 (385) 685-5951. . By: Search Advanced search…I wouldn't bother working hard on it or relics or anything late game until you do the Atheist challenge have a faith bonus more in the ~4500% range. Global modifiers are always better than modifiers of specific resources. Friendly races have a chance to think your kittens are adorable, and give you 25% more resources. kittens game how many trade ships dezembro 17, 2021. Total formula is karma = (Math. Hidalgo County will pay ERO Architects 0,000 to conduct the study with possible fee increases if the project’s scope changes. 88/sec right now and it doesn't seem to be used for as many things compared to science. BUT you earn points to play the game above the gazebo by playing other games. a little while before I go to space I build up to somewhere between 1500-2000 ships to max titanium per trade, since I'd rather have kittens as priests than geologists. An easy way to get a positive amount of furs is to build a tradepost. null_name_exception • 8 yr. Is there any point in making blueprints in the late game or trading is still the best way in the late game?. Reset once you get Flux Condensator, if you can squeeze out any extra population first you may want to do that. 005/tick (=?), Unhappiness reduction -4. You will know you've done it right when a Zebra shows up as an actual resource on the left section. g. . The full 24-team field was revealed on Sunday, Nov. Moreover, iron production should be 90% of the calciner. It grows faster then linear up till 242. Then hit enter, save, and refresh the page. 9. So, by the time you've reached the 100% mark, you'll have (100-15)/0. If Exploding Kittens' creators wanted to print 420,000 copies of the game and ship them, hoping they would sell, the project would cost around $6. Good point. Obtain at least 1 karma by resetting game. From the wiki page on ships: [Cargo ships] improve the chances of getting certain rare resources. That's over 6000 star charts, plus there are some workshop upgrades that require them. Observatories-- these help you get star charts to build trade ships faster. If you're more wood focused and ran out of stuff to build with wood, then yes, it is worth it. The exact number is 1700/7 ships, which rounds up to 243. It may not feel like a bottleneck yet, but how many trade ships can you build right now? To guarantee titanium every time you trade with zebras, you need 86 tradeposts and 243 ships. 5. And once you move into the time travel stuff, you want to be able to bring back as many ships as you can each reset. Adapters include dovetail to dovetail, dovetail to weaver, dovetail to picatinny/weaver, weaver, and elevation adapters. Reactor Vessel - Trade Ship Cap +5% per Reactor Barges - Coal Storage +50%Plus, a general strategy guide would be helpful to new players having trouble getting into the game. If you still care about your production of other resources, the optimal strategy is probably to sacrifice your faith immediately before resetting the game as a whole, and only then. Zebras are a Trade race, but they are also a resource in Iron Will (IW) mode. The exact numbers on the diminishing effect are currently unknown. With 0 reactors, the limit (which you can never actually reach) is +225% harbour capacity, with diminishing returns after +168. (Regular Version) Have more than 35 kittens and a happiness score of 500% or greater. Cargo Ships are unlocked by the 'Navigation' technology. Zebras in Iron Will are a free way to get some small. Flip the card and get ready for the crazy stunts. I own a big. And the bonus with Cargo Ships is clear. 3. 215catnip / 23. The primary source of worship is praising the sun. Each ship increases the chance to get titanium from a successful trade by 0. 8% per Amphitheatre 75% per Broadcast Tower: 100%: None: Catnip Demand Reduction (Starts at 0. On another note, I highly recommend making your leader an engineer, as there's a cap on how many kittens you can assign to that profession. How many karma points does it take to reset a kitten game? I can reset for 1. 709 coal / 158. If you consider any of these cheating, then feel free to not use them . 2. 35 = 242. Daily. I usually go for no more than 2x the lumberjacks as miners. It says Your explorers failed to find anyone. Billions from a single trade is normal in the late game. Boa on average took 30 seconds on one side, 45 seconds on other side. What was I doing all the time?Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop Games. . If your wood production is low, the rest of the game will be slow. Specifically: Printing Press: The rate of manuscript production is equal to 0. Try to befriend the zebras, even though they hate you. (after that it is linear) So yeah, OP. FredJoness • 9 yr. The quick answer is to (1) occupy as many foreign trade nodes as possible, (2) fill the nodes with trade ships, and (3) sign as many trade agreements as possible. Zebras in Iron Will are a free way to get some small amount. By Annlee Ellingson – Editor, L. The more spheres you get, the more stuff you have post-reset. Time Crystal. Uranium by dragons are not a rare commodity and naturally are not affected by the number of trade ships. In addition to Billy's answer, the amount of titanium you get if you pass the check is 1. If you're not yet at the point of profitable time skip + trade, it could still be a net benefit (in terms of unobtainium/TC gains) to skip through other cycles to spend as much time in Redmoon cycle (which gives +100% unobtainium production) as possible. perTick = (building output * season modifier + job output * upgrades * happiness) * building % effects + automatic effects - consumption * consumption % effects. Work on Ships as you go; they'll drastically increase your yield from trading. When you hit a certain amount of % of something, you start getting less than the stated amount. If you are new to the game, you might wonder what's the best way to be rich in STW2. Also at the same time building up uranium through plant crackers and general boosters, including getting as many magnetos and reactors as you possibly can. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. For the resource, you need to play through Iron Will Mode. . Even if I usually spam shipyards to get more ships. start as england. They improve the chances of getting certain rare resources. You get 1 Paragon for every kitten over 70, and 1 point for every 1000 years of play. It. The extra ships (especially getting past ~250 so you always get titanium) are pretty important for a lot of late game stuff, so I consider it worth the investment. The 300th one costs me 159. Sacrificing your faith at any other time (especially if you've sacrificed it before) will give you a large hit to your general production. save. 4 subreddit. You'll needs those resources for crafting, trade and happiness. Karma gives +10% happiness for having it, and 1% happiness ( provides 1% production value increase ) for each point of karma as well. You get Paragon for resetting with 70 or more kittens. Having more ships always increases titanium from trades. Carnivale or Extravagance? I'm guessing Cultural Exchange since you can always reassign kittens to be scholars to increase the science rate, but it's hard imagine worrying about my culture rate since it's at +37. So I'm on my third playthrough with 100 Paragon and at the moment 101 kittens (though i just bought the concrete huts so that will change very shortly). 24 karma points right now. You probably aren't at Mechanization yet. Is. Until you hit that point with your wood production + overnight beam farming with steamworks though, I just get my ships to that 100 breakpoint, then eventually to that 250 breakpoint. Drawing on extensive archival records, this digital memorial allows analysis of the ships, traders, and captives in the Atlantic slave trade. But as I do think kittens are quite expendable (10 more or less mainly seems to help on the paragon points, but doesn't give me the feeling of great impact during a run, tho I could be wrong?) and Titanium is currently completely free (300k ships on a 500k titanium cap is more than enough, and gold and catpower aren't a constraint at all), the. The successorAlso, I'm guessing the 1. Gold is going to be much slower without Geodesy; sink your gold into Trading Posts, make lots of trade ships, and trade with Zebras as your source of titanium -- don't bother spending much gold on religion. Yes. If you only need 8 farmers, but you have one kitten worth 12 kittens doing your farming, you're wasting kitten power. A long time ago. How do I do that? I've seen observatories mentioned for getting trade ships, but that leads to another problem, being I dont see observatories anywhere in my workshop. The popup window says Culture 5/sec, Unhappiness reduction -75%, Max Culture 525. Notably, the amount of titanium. This unlocks the Trade tab, which allows. 1% per Trade Ship with Cargo Ships: 225%: 5% per Reactor with Reactor Vessel: Happiness Penalty Mitigation (The 2% drop in Happiness for each kitten after the first 5) 4. Having trade ships allows you to get titanium from trading with the Zebras . 34 acres of land serviced by public water and private septic. Video Game /. I work as a software engineer and I would like to suggest / contribute some quality of life improvements to kittens game Android. 599; asked Nov 26, 2015 at 14:49. You have sent 1932 trade caravans You've got 181 blueprints! You've got 58. If you check the wiki (bottom right of screen) has info on this but long story short: At 50 embassies you see everything they have to offer Embassies increase the amount you get of all secondary resources so yes always max Trading posts affect the primary resource so yes max them Ships increase chance (up to a maximum of 250 ships? Kittens Game - v 0. Titanium upgrades appear long before you can get them also. With Steel Axes, Lumber Mills can quickly put Woodcutters back. To stop this becoming overpowering, karma is gained at a rate of diminishing returns - whenever you reset, your current kittens are converted into. You start out with only 'gather catnip' as an option. Grinding time-crystals and unicorns really want more of a faith bonus than you can get prior to the Atheist Challenge. You will find that then iron becomes an issue:) I have done quite a lot of testing and playing with the ratios of kitten jobs, and I have found this to be an efficient strategy - all the mansions and alloy has to come from. miserable experience of my life. You need to have at least one to unlock the zebra's, so there is already a start. 404M slabs. ²scale the chance by up to 75% (with. Don't be so quick to get think small of your plates if you spend them to buy ships you can greatly increase your titanium per trade Reply. This effect has diminishing returns, up to a limit of 225%. 8% and so on (its on a. This legendary pet cost players 1,000 Robux, and the only way to get it now is to trade for it or buy it from another player. Q&A for passionate videogamers on all platformsKim Kardashian Doja Cat Iggy Azalea Anya Taylor-Joy Jamie Lee Curtis Natalie Portman Henry. 1% per Trade Ship with Cargo Ships: 225%: 5% per Reactor with Reactor Vessel: Happiness Penalty Mitigation (The 2% drop in. AirForce Texan LSS, Carbon-Fiber Tank View Product Pick Options Pick Options Utah Airguns 953 S. Guide says: If you do NOT go for concrete huts, learn Architecture science which gives you mansions, Which cost titanium. Gold's useful mainly for trading and getting religion upgrades (and of course, temples and tradeposts). They won't improve on their own the way Kittens improve their skills, but they still help a lot. This generation of gaming saw an attempt to reinvigorate card games into something new. Advice 2: Unless you are. look at your trade power in Lübeck again and see how much it changed. This single trade usualy gives me enough uranium for two or three Accelerators and some Workshop upgrades. For the calculation of large ships time needed to cross a gate, Boa, Sonra Vanguard and Incarcatura Vanguard were used. You start by harvesting catnip from the forest to start planting your own fields, and start building homes for other kittens to move into. try to get the upgrade that make it so that your geologists give you gold so you can trade way more. The third benefit is that with a Workshop item they reduce the starchart cost of ships. A long time ago. When adding 200+ kittens to be farmers, the deficit shot up to -12 billion catnip/s, and my kittens would have starved to death in 12 minutes instead of two days. Effect: Improved relations with zebras (as 15 tradeposts), -5% penalty to gold income. I'm not sure if you want to graduate from "Dark Souls" to Skyblock at hardcore difficulty and adopt the habit of restarting the whole game if one kitten starves, but if you do, I've pulled off 4 kitten Year 0 Winter and built the third hut before Year 1 Spring began. Getting up to 19 or 20 is wiser, as Catnip becomes important to survival rather quickly. Just add more ships Yes, there is diminishing return. I found Kittens Game a few days before all of this occurred, and with complete sincerity, it's one of the. We would like to show you a description here but the site won’t allow us. WMG /. This doesn't stack, but is 4% over the new number every time: level 1 tradepost: demand 100 - 4% = 96 demand. At that stage, iron should come easily as you gain more gold and trade with the zebras for titanium. Rule 4: Don't neglect your storage buildings and upgrades. 25 It seems I am at a point in the game where titanium is the most valuable resource to my kittens. I have 293 right now. But there are a few things we can optimize for the above. ago. If they're pleased, they will stay. Trade is usually limited by gold, so you need 450 x 15 = 6750 gold. I use scripts and idle a lot, so I rarely trade with Zebras, and only once per game with Dragons - to get initial batch of uranium. 0. 19. 4. 27k views. With 16-17 ships you receive 2 titanium each succesful trade. For the calculation of large ships time needed to cross a gate, Boa, Sonra Vanguard and Incarcatura Vanguard were used. 75%. Karma gives +1% happiness for each point, as well as a flat +10% happiness bonus for having any amount (as it is a rare resource ). 656 plateHere's my order when getting to space: (if low on starcharts) Satellites. Those same hundred ticks of a woodcutter with Mineral and Iron are worth 2. Once you have both Anachronomancy and this technology, you will start each future run with this already researched. Collect and trade CryptoKitties in one of the world’s first blockchain games. Reset around 100 kittens, getting 30. Lunar outposts, moon bases and planet crackers to get better unobtainium. 2 votes and 11 comments so far on Reddit When you reset the game you gain karma points. For each ship you own this increases 2%. I work as a software engineer and I would like to suggest / contribute some quality of life improvements to kittens game Android. See full list on wiki. 2 wood. Very_legitimate. The game is currently under development, so prices and balancing are subject to change. Get Titanium Axe, Saw, Barns, and Warehouses, and put all the rest of your titanium into Mansions. Tour Start here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this siteRule 3: Keep your kittens happily and well-fed. The Expanded Cargo upgrade gives a 1% bonus to the Harbour capacity for each Trade Ship you build. 2% and give you a +1% chance to automatically observe them, so as you build more and more your passive and active starchart income will increase quickly. So basically the equivalent of shouting rude words at them to hurt their feelings. 6 TC per trade. Get 50 observatories. 15 ratio to prevent player spam building them. Incarcatura 90 seconds and 150 seconds on average. When you reset a game you will get Karma and Paragon. Very_legitimate. Zebras will buy slabs and sell iron and plates, with a small chance to also sell titanium. What does that do exactly (I assume it's like an advanced steamwork, crafting things for me, but i can choose which ones. I usually get 50-100, don't even trade before that. I am now on my 3rd run…It would be nice if, before trading with the Zebras, the autotrade function would make sure there's enough room in your stocks for any iron that might be returned, and convert exiting iron to plate. 78 titanium per trade. Useful for when you reach spaceI just built a bunch of Trade Ships, and I can't find anywhere that tells me how many I have. If you trade 500 wood for 350 iron with a 30% (?) failure rate, you're getting an average of 245 iron per trade. Creating a Hut will unlock Kittens, which you can further utilize via the Small Village tab. They should show up under workshop. Guide says: If you do NOT go for concrete huts, learn Architecture science which gives you mansions, Which cost titanium. The more you have, the more titanium they will give you on a successful trade. Each trade ship adds 0. I cannot get enough Titanium without trading to do what I need to do. With enough of them (I think 125) you also unlock the ability to trade with spiders. Hostile Races have a chance of not giving you any resources when you trade with them, and you still lose the resources and gold if this happens. " Kittens Game is a text-based Idle Game created by "bloodrizer", put online in 2014 and updated many times since. Karma is gained when you reset with more than 35 kittens. 525M slabs (your numbers will be different based on a bunch of things). So in theory, the 301st one would cost 159. The first one spawns a blue log message, while the second one spawns a normal, white log message. kittens game how many trade shipsluxury coastal cottages. I think the number is around 275 where you get 100% chance of titanium on each trade. 4. 0) the traits do the following things: Manager - boost to hunting ( huntRatio += 0. Don't rush for them, keep focused on the early stages of the game. The primary source of worship is praising the sun. If not, they'll just leave. This single trade usualy gives me enough uranium for two or three Accelerators and some Workshop upgrades. Astrophysicists. The difference between 500-kitten resets and 1000-kitten resets is only 7% (only 82 paragon/hour). For every tradeship you have, the chance to get titanium from the trade is increased by 0. While trading for titanium, I've noticed that there are two different ways to get titanium fro the Zebras. Business, Economics, and Finance. I can reset now for 231. In later games, you can have so many trade ships (plus all of the other relevant workshop upgrades) to max your Titanium storage with a single trade. 7 miles west on CR 514. Then once I've got enough ships (and the bottleneck is starcharts again), turn on auto-building of observatories again. This will reset the building count to 0 (not replaced). share. 35 Alicorns per combust which yields ~22 time crystals. Karma gives +10% happiness for having it, and 1% happiness for each point as well. 2%. Video Game /. Every karma point will increase your happiness by 1%. If you want to keep up with me, or get a head start, please import one of the codes below! Enjoy:) Kittens save 1 - Year 1 - You are a kitten in a catnip forest. g. 5 price ratio compared to usual x1. Cedar Ridge MHC is a 26-site (including one stick-built efficiency unit) all-age community situated on 8. There are also quarries, which each give a +35% boost to mineral production, as well as another 0. The very fact that boats may be quite easily identified in illustrations of great antiquity shows how slow and continuous. First, buy as many workshops as you can stand, to improve your crafting ratio. At the end of Earth, most of my blueprints come from trading just for sheer laziness. The easiest way to get it is to trade - the same as with blueprints. Serenity. This isn't quite accurate though. You receive 1. 2. The iron production when you can afford tanker should already be extremely high due to reactors, magnetos and faith. It's the only mechanic in the game that works like this. 25% increase, for a cost of 15475 unicorns. I believe that this went to 0-1 alloy after I got 10 embassies. They run concurrently with the game, examine the state of the game, and then click on various buttons without user input. This makes idling the game (e. Obtain at least 1 karma by resetting game. 2. To the less experienced player, the most efficient and effective way of gaining time crystals is through alicorns. Zebras will produce catpower for you during IW, but they do this at diminishing returns. My total year count is 2000, total paragon is 1600. Billions from a single trade is normal in the late game. Calciners don't seem useful until after you get all of the upgrades to them, and if you're supposed to reset at 130 cats they're not going to.